There are multiple stages to a game. Prototyping, Production, Live game. And in each of these multiple moments, it might be a really good idea for the game to die. Life is short, resources are limited and there are more games to make in the future.
- When do you kill a game?
- What criteria do you use? What are tools that make us murder intelligently?
- What are the emotional costs and benefits? Parents are always over invested in our sickly children.
- What are ways of ending a game that open up the maximum opportunities for the future? Is the corpse worth preserving? Can its essential organs be harvested and used elsewhere?