An ever-growing number of schools offer courses or entire programs dedicated to game design, development, engineering, etc. But there are no clearly recognized standards in place for such programs, and no official body which can provide reviews of such programs. Most students in such programs complete 1 finished game at best, so there is very little data available from which any such official body could draw.
Compared to established fields of study such as English, Art, or the Sciences Game Development courses suffer from a lack of industry credibility.
How could this situation be improved? What steps could be recommended to University programs? What steps could be taken within the game industry? What existing models best fit Game Development as a field of study?