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Project Horseshoe

Project Horseshoe's 2014
ADVISORY BOARD
The Ninth Annual
Game Design Think Tank
OFFICIAL REPORT

SOLVING GAME DESIGN'S TOUGHEST PROBLEMS

This November 6th-9th, some of the brightest minds in the games industry traded the comforts and chaos of the corporate world to convene at a secluded country inn to discuss, argue, debate, brainstorm and possibly alter the course of history for game design.

The Ninth Annual Game Design Think Tank, Project Horseshoe, offered a unique and highly effective way to confront some of the toughest issues facing our industry today, and to influence their outcome. In what many consider to be the most important and beneficial networking opportunity of the year, this unusual conference gathers together movers and shakers of the games industry for a long weekend of concentrated, uninterrupted discussions, debates, and roundtables, as well as inspirational and practical speaker sessions with industry leaders.

Project Horseshoe serves as an example of the great things that can be accomplished by a group of professionals, working in a supportive environment, and dedicated to cooperatively solving industry-wide problems.

Co-founder:
Linda Law

Co-founder:
Teresa Avallone

TECHNICAL
ADVISORS

Patricia A. Pizer
CEO
Way Too Far Games

Bob Bates
Game Designer and Writer
www.bobbates.com

Daniel Cook
Chief Creative Officer
Spry Fox

Olivier Lejade
CEO
Mekensleep

Dustin Clingman
CEO
ZeeGee Games

Project Horseshoe
Phone: (512) 689-5486
Fax: (512) 551-0417
E-mail:

Web: www.projecthorseshoe.com

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1. Introduction
2. Workgroup Reports Overview
3. Progression Systems
4. Harmonize Your Game Elements with Semiotics!
5. Turtles All The Way Down
6. Making Friends While Killing People
7. Altering Reality For Imaginative Play
8. Rapid Prototyping in the Now
9. Schedule & Sponsors