2017 Workgroup Topic Proposals

Overcoming Grief

I recently got posed an interesting design challenge: how would you design a game specifically to help players heal after the loss of a loved one?

There is plenty of literature in psychology about stages of grief, normal vs. pathological grief, and how the commonalities and differences in how loss affects people, and there are some games that deal with the topic in various ways, but to my knowledge there’s no easily-digestible set of best practices for dealing with themes of death and loss. So, let’s make one.