I’ll happily own that I endeavor to create games/mechanics which foster positive behaviors in games. Karma systems, advanced/complex social systems, etc., are strewn throughout my work. Recently, a new Basket of Desirables landed in my sphere: the concept of positive psychology in games. How do we foster/encourage/teach and internalize things like:
Optimism
Curiosity
Zest
Growth mindset
Mindfulness
Flow
Forgiveness
Kindness
Empathy
Gratitude
Purpose
in games? Is it doable? Desirable? I think yes to both.
2 thoughts on “Promoting Positive Psychology”
I dropped in an idea about mindfulness in games which I’m happy to have merged 🙂
Will happily include. Thank you.
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