Building better social bonds in competitive games

Posted on Posted in 2016 Workgroup Topic Proposals

Playing with strangers on team-based competitive games can be a very hostile experience.  I’d like to discuss ways to build better player communities including:

  • Matching players likely to form friendships early based on personality traits we can intuit or implicitly monitor or geographic location
  • Providing ways to align incentives to mentor (or at least not condemn) fellow players
  • Segregating those with negative behavior
  • Incentivizing positive behavior on forum

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